Play-Testing Schedule
Tomorrow, October 16th 2013
9:00am to 10:am
HOST: Morgane’s Team (Players: James’s Team)
**HOST: Nicky’s Team (Players: Steph’s Team)

10:00am to 11:00am

HOST: James’s Team (Players: Morgane’s Team)
HOST: Steph’s Team (Players: Nicky’s Team)


** Nicky’s Team: This play-test starts in the KG Library, Level 3, Room 315!
So… STEPH’s team to meet there at 9am to get started.

All other sessions starting from Z2 232 (as usual)

Image above: My office yesterday - printing materials with Sarah from Nicky’s team. Some excellent designs… Im looking forward to this play-test tomorrow!

Play-Testing Schedule

Tomorrow, October 16th 2013

9:00am to 10:am
HOST: Morgane’s Team (Players: James’s Team)
**HOST: Nicky’s Team (Players: Steph’s Team)
10:00am to 11:00am
HOST: James’s Team (Players: Morgane’s Team)
HOST: Steph’s Team (Players: Nicky’s Team)
** Nicky’s Team: This play-test starts in the KG Library, Level 3, Room 315!
So… STEPH’s team to meet there at 9am to get started.

All other sessions starting from Z2 232 (as usual)

Image above: My office yesterday - printing materials with Sarah from Nicky’s team. Some excellent designs… Im looking forward to this play-test tomorrow!

Cohort of 2013

Here is a list of your peers for the 2013 MPE project, with a link to their project journals and the skills collected at last weeks session… 

Please email me if you would like any details updated.

Aki - illustration, sound design, web design

James - Script writing, sound design, video editing

RJ - concept development, logic design, ‘Jister’ 

Mo - graphic design

Nicky - project coordination, attention to detial

Justin - graphic design, digital illustration, logic design

Mi Young - motion graphics, video editing

Yuwen - illustration, crafts

Shiang-Chiun - visual design, animation

Lasse - web and app development, working with sensors

Sarah - graphic design, illustration, motion graphics

Morgane - graphic design, advertising strategy, photography

Steph - graphic design, typography, branding

Aurelie - ?

Thanks RJ

An insightful look into the 2006 “LOST” multi-platform experience… by Brisbane based studio, ‘Hoodlum’: http://www.hoodlum.com.au/

The Lost Experience was the first ARG created for the popular TV show LOST. It was launched during the break between Seasons 2 and 3 and was designed to expand the mythology and storyline told in the show. Although the story in the ARG was not part of the main storyline of the show itself, it gave fans various side-stories of many important characters/settings that appeared in the show. This strengthened the mythology established in the show and gave fans a richer, deeper experience of the overall story.